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Tuesday, 07 September 2010
Home arrow News arrow Dev Blog arrow Development Update - August 20, 2005
Development Update - August 20, 2005 PDF Print E-mail
Written by Frilly Wumpus   
Friday, 05 August 2005
Welcome to the PB development blog.  This is where we'll periodically be posting about the latest developments to Project Britannia.

To start things off, I'd like to give a quick rundown on where we stand...
 


  • The world has been pretty much totally ship rigged now, so the ships can sail all the seas.

  • The sextant/Map system is also functional. You are able to bring up a map of Britannia and have your current world position shown as a pin on the map from anywhere in the overworld.

  • All blue moongates are functional, so we can bounce around the world through them. They aren't tied to the moons yet, just in a linear sequence.

  • Work has started on a type of 'UseCode - like' system to allow for more varied interactivity throught the use of right+click actions/menus. How it will be handled is still being designed and prototyped.

  • Scaleable mob generators are fully functional, allowing for respawning monsters based upon how large the party is and how long the party has been away from the area.


As always, we are still open to coders/artists/worldbuilders who might like to help us build this awesome world.

Until next time...
Last Updated ( Sunday, 21 August 2005 )
 
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