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Development Update - August 20, 2005 |
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Written by Frilly Wumpus
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Friday, 05 August 2005 |
Welcome to the PB development blog. This is where we'll
periodically be posting about the latest developments to Project
Britannia.
To start things off, I'd like to give a quick rundown on where we stand...
- The world has been pretty much totally ship rigged now, so the ships can sail all the seas.
- The sextant/Map system is also functional. You are able to bring up a
map of Britannia and have your current world position shown as a pin on
the map from anywhere in the overworld.
- All blue moongates are functional, so we can bounce around the world
through them. They aren't tied to the moons yet, just in a linear
sequence.
- Work has started on a type of 'UseCode - like' system to allow for more
varied interactivity throught the use of right+click actions/menus. How
it will be handled is still being designed and prototyped.
- Scaleable mob generators are fully functional, allowing for respawning
monsters based upon how large the party is and how long the party has
been away from the area.
As always, we are still open to coders/artists/worldbuilders who might like to help us build this awesome world.
Until next time... |
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Last Updated ( Sunday, 21 August 2005 )
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