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Tuesday, 07 September 2010
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This is an incomplete listing of features currently in Project Britannia. Most of these are feature-complete, or are at least to the point where they can be tested and refined:

  • Dynamic/Randomized Weather System
  • Crafting System allowing you to craft new items out of different ingredients
  • Navigable Ship system allowing you to sail the seas of Britannia
  • Overhead map system allowing you to see exactly where you are in the world
  • NPC Scheduling system.  Townspeople have lives of their own and will go through their daily cycles.
  • Full day/night cycle.
  • Reagent based spellcasting system
  • A variety of different potions from Heal to Protection
  • Dynamic monster generators.  Monsters will respawn based upon how long ago an area has been 'cleaned out'
  • Fully open world - wander around in any direction and explore the world
  • Dynamic alignment/faction system.  Creatures align with different groups and have their own friends/enemies
  • Moongate system allowing you to teleport across the land.
  • Custom branching conversation system
  • Custom skill system that can increase player abilities through training

  • Latest News  ( 38 items )
    The latest news from Project Britannia
  • Development Blog  ( 6 items )
    Periodic ramblings from the dev team on where things are, where things have been, and where things might go.

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